Dear Member,
Please be advised that a New Work Item Proposal has been loaded to the BSI Standards Development Portal for comment.
Any comments received will be submitted to the national committee “PH/9 – Applied Ergonomics” for consideration when deciding the UK response to the associated Standards Development Organisation.
Proposal: ISO/NP 9241-930 – Ergonomics of human-computer interaction — Part 930: Multimodality in tactile and haptic interaction
Please visit: ISO/NP 9241-930
Comment period end date: 04/12/2024
Scope
This standard provides guidelines for haptic / tactile interactions in the context of multimodal
environments specific to immersive and other environments, where combinations of modalities are intended to be used concurrently, overlapping, or sequentially by a user and will consider multimodal issues (such as allocation of functionality to different modalities).
It provides guidance on the design of hardware, software, and combinations of hardware and software interactions, including how to design (multimodal) systems which use touch, gesture, and user’s body movement as inputs.
Guidance on how and where to use different interaction patterns and techniques. Allows the design of direct and indirect interactions for passive and active touch for interaction and manipulation using various classes of input devices and their characteristics including hand and non-hand input devices.
Purpose
This standard will provide support for the development, evaluation, and procurement of multimodal user interfaces that incorporate tactile and/or haptic interactions and other modalities such as movement and speech.
While tactile and haptic interactions are increasingly used in a variety of situations, there is currently a lack of guidance to design interactions synergistically and maximize the abilities of users while avoiding overload.
This part of ISO 9241 will provide important guidance on multimodal task primitives, specific
accessibility issues, and error prevention.
Tactile / haptic device designers, user interface developers, and their managers will be able to directly use this standard in both design and the evaluation of multimodal designs. Procurers will be able to use this standard to specify interaction requirements within their procurement requests and/or as a basis evaluation of proposed systems.
If you have any comment or need more information, please contact Sami Ortiz at [email protected]